SAVVY

An all-in-one ERP software

#WEB #MOBILE #ERP #SaaS #CLOUD #CASESTUDY

Projects

Savvy

LA Fitness

Libby

Projects

Savvy

LA Fitness

Libby

WORK

Savvy

LA Fitness

Project type

Solo Project

(Case Study)

Role

User Research

Secondary Research

Qual & Quant Research

Analysis

Prototype

Usability Test

Tools

Figma

Miro

Photoshop

Google Sheet

Google Doc

Duration

10 weeks

Brief

SAVVY is an Enterprise Resource Planning (ERP) software designed to simplify communication and ease project management while boosting productivity. Its integration feature enables real-time collaboration and a centralized repository for all your important files and documents. Savvy connects your entire organization, streamlines team communication, and adapts to any workflow.

Problem overview

Since the tasks of employees often vary, they are required to utilize multiple solutions to perform their work. As a result, users may feel inconvenienced by having to turn on each solution individually.

Solution

  • All-in-one solution

  • Integration features

  • Optimizing working progress

  • Customizable features

FEATURE OVERVIEW

All-in-one solution

Experience the ultimate efficiency with SAVVY, the all-in-one solution that integrates every aspect of your work. Manage customers, oversee project timelines, control finances, and communicate with coworkers through integrated email and instant messaging.

Centralized project hub

Savvy offers a centralized project hub for accessing and managing all project-related content.

By consolidating various communication channels and file-sharing capabilities within a single interface, users can seamlessly navigate and enhance efficiency, thereby promoting effective collaboration.

DESIGN PROCESS

  1. Research

Competitor analysis

As part of my competitive analysis, I conducted market research by identifying four additional work-related solutions that are commonly used. Through this research, I discovered that most of these solutions are primarily focused on a single function.

User Research Process

By understanding their preferences and requirements, I gained directionality on which area the new product should focus.

  • 7 Participants

  • Gender: 3 Females, 4 Males

  • Age: 20 - 50s'

  • Duration: 40 mins

  • In-depth interview: 3 Off-line interviews,

    4 Online interviews

Affinity mapping

After analyzing the interview data, I categorized the findings into Clutter, Customization, Inconvenience, Onboarding, Work Flow, Needs which provided valuable insights and potential opportunities for product development.

Insight

After conducting user interviews and using affinity mapping, it became clear that users were using multiple tools, resulting in inefficiencies and wasted time.

Users expressed a strong desire for a solution with a more intuitive and user-friendly design. Furthermore, I discovered that customization is essential for users to increase productivity in the workplace.

After conducting user interviews and using affinity mapping, it became clear that users were using multiple tools, resulting in inefficiencies and wasted time.

Users expressed a strong desire for a solution with a more intuitive and user-friendly design. Furthermore, I discovered that customization is essential for users to increase productivity in the workplace.

After conducting user interviews and using affinity mapping, it became clear that users were using multiple tools, resulting in inefficiencies and wasted time.

Users expressed a strong desire for a solution with a more intuitive and user-friendly design. Furthermore, I discovered that customization is essential for users to increase productivity in the workplace.

  1. Define

Persona

Upon deriving common points mentioned in the interview, I created two personas for SAVVY. Jane and Amish are representatives of SAVVY's users.

User journey mapping - 2 Scenarios

For each persona, I created a corresponding journey map to approach SAVVY's design in a more user-centric way. These maps helped me to imagine scenarios from the user's perspective.

Problem statement & opportunity

By analyzing the data and insights gathered from previous stages, I was able to pinpoint several issues and challenges that users were facing while using current products. Based on this information, I was able to generate ideas on how to create a product that addresses these challenges and provide a better user experience. This allowed me to determine the direction to take and ensure that the product meets the needs and expectations of users.

  1. Ideate

MoSCoW prioritization

After generating some main features in the initial stages of the design process, I then came up with sub-features. I used MoSCoW Prioritization to prioritize important and potentially useful features.

Information architechture

I developed an information architecture that focuses on organizing, structuring, and labeling content in a way that is effective and intuitive.

Sketch - crazy 8's

These are the initial sketches I prepared before designing the high-fidelity prototype. I created various desktop and mobile design ideas.

  1. Design

Mid-fidelity prototype

Based on the sketches, I created a mid-fidelity wireframe of both web and mobile versions. This step made me realize the distinct features that must be considered when designing different systems.

High-fidelity prototype

Feature overview & final outcome

Intuitive project views

SAVVY provides a clean and intuitive user interface with easy-to-view project views, allowing you to streamline your workflow like never before.

Customizable features

SAVVY offers a wide range of customizable charts and layouts for users, helping them make informed decisions with personalized visuals designed for their roles.

Easy-to-read analysis tools

Plus, with customization features, you can tailor your charts to fit your unique needs and preferences.

Mobile version

With easy-to-read visualizations, you can quickly understand complex data and make informed decisions faster than ever before. Plus, with our customization features, you can tailor your charts to fit your unique needs and preferences.

  1. Test

Usability testing

A remote usability test was carried out with a group of five participants. They were tasked with interacting with the prototype and completing 20 assigned tasks.

REFLECTION

What I learned

Developing a solution from scratch has emphasized to me the significance of thoroughly contemplating every stage of the process. Additionally, through user usability testing, I have come to realize that can be a discrepancy between my design intentions and the users' understanding. As a result, I have learned the significance of effective communication with users and gaining a deep understanding of their needs.

Developing a solution from scratch has emphasized to me the significance of thoroughly contemplating every stage of the process. Additionally, through user usability testing, I have come to realize that can be a discrepancy between my design intentions and the users' understanding. As a result, I have learned the significance of effective communication with users and gaining a deep understanding of their needs.

Developing a solution from scratch has emphasized to me the significance of thoroughly contemplating every stage of the process. Additionally, through user usability testing, I have come to realize that can be a discrepancy between my design intentions and the users' understanding. As a result, I have learned the significance of effective communication with users and gaining a deep understanding of their needs.

Next steps

Transferring designs from web to mobile screens was a challenging task for me due to the abundance of information that SAVVY had to fit into a mobile interface. This made me realize the crucial significance of designing for diverse devices across various industries. I am particularly intrigued to delve into the field of VR or AR design.

Transferring designs from web to mobile screens was a challenging task for me due to the abundance of information that SAVVY had to fit into a mobile interface. This made me realize the crucial significance of designing for diverse devices across various industries. I am particularly intrigued to delve into the field of VR or AR design.

Transferring designs from web to mobile screens was a challenging task for me due to the abundance of information that SAVVY had to fit into a mobile interface. This made me realize the crucial significance of designing for diverse devices across various industries. I am particularly intrigued to delve into the field of VR or AR design.